>
>
> On 15 December 2011 18:01, L0ner sh4dou <
sh4dou@gmail.com> wrote:
>>
>> 2011/12/15 Calvin Morrison <
mutantturkey@gmail.com>:
>> >
>> >
>> > On 15 December 2011 07:14, L0ner sh4dou <
sh4dou@gmail.com> wrote:
>> >>
>> >> 2011/12/15 Nicolas Bercher <
nbercher@yahoo.fr>:
>> >> > L0ner sh4dou a écrit :
>> >> >
>> >> >> You got me thinking about whole triselon thing. I did a two litte
>> >> >> sketches for trinity logo proposal.
>> >> >> First:
http://db.tt/LwqZWTuP
>> >> >> Second:
http://db.tt/YpivoAGk
>> >> >
>> >> >
>> >> > Maybe the "T" is not that much important and the logo could be
>> >> > designed
>> >> > without it.
>> >> >
>> >> > Nicolas
>> >> >
>> >> If we remove the t from the second one we will just get logo of
>> >> Trisquel linux. For the first one it's integral part of logo, without
>> >> it the space looks 'empty' to me.
>> >>
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>> >>
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>> >>
>> >
>> > I like the first one more than the second (reminds me of the trisequal
>> > logo
>> > to much, could be taken as far as a blatant rip off :x)
>> Same opinion here.
>>
>> >
>> > Does no one like the current trinity logo? I sort of like it actually :)
>> > But
>> > if I had to pick it would be the first one.
>> >
>> > I like the idea of the Gear. it reminds me of a hard working, well tuned
>> > machine designed for serious activities, rather than a less serious one.
>> Yes, but this gear is too strong reference to KDE, anyway we can have
>> a gear-like tooths in the logo (like in second example).
>> >
>> > Could you create this as an SVG? I could give it a whack.
>> >
>> Only If I learn how to xD
>> Anyway I'm more occupied by PKGBUILDs for arch ATM, so I will work on
>> this after I finish those. This was to gather some ideas, since I want
>> to create new webpage for trinity at some point (acutally second thing
>> on my TO-DO list, after PKGBUILDs)
>>
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>>
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>>
>
> Aside from archlinux packages I'm also the defacto website designer, well
> sort of.
>
> I developed the current website ( a vast improvement from the previous one )
> and it's been quite careful.
>
> We don't want anything to much, or to little, to complicated or to simple.
> I think improvments would be more warranted the this scenario.
>