On 5 April 2012 12:13, Darrell Anderson humanreadable@yahoo.com wrote:
In tdebase/kicker/data/kickoff, are image files that need branding updates:
kmenu_active.png kmenu_basic.mng kmenu_flipped.mng kmenu_vertical.mng
I updated kmenu_active.png (GIT hash d4e6607ad6a9bfc49f4dfeced379c136704714b1), but the
other three are animated (MNG) files that I can't perform mere touch up with kolourpaint. To my knowledge no TDE apps support MNG editing (viewing yes, editing no).
The only app I find for that is GIMP and I won't go
there.
Would somebody with some MNG skills look at
updating those three MNG images?
To update the logo, you should be able to grab the
same from the kmenu_active.png I uploaded to GIT.
Calvin, what is the status of this?
- Should I delete the two mng files that are not
referenced or used anywhere in the code?
- What is the status of the one mng file that is
referenced in the code?
I looked at it briefly. I say you can remove the ones not referenced, and keep the one that is to be safe.
Thanks Calvin
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Ok. I'll delete kmenu_flipped.mng and kmenu_vertical.mng and edit/patch the respective make files.
The one remaining mng file, kmenu_basic.mng, still needs to be edited for branding.
The file is used in tdebase/kicker/libkicker/panelbutton.cpp:878.
Is there a special reason a mng file is used rather than png? If mng is required then somebody with gimp skills needs to fix the image. If png can be used then I can convert the file myself. Please let me know.
Darrell
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iirc, MNG was a competitor to GIF that failed to gain traction.
Calvin