Hi Tim & All,
On Saturday 06 April 2013 03:59:48 Timothy Pearson wrote:
Hi all,
After discussions with the core development team, I have realised
that I owe everybody a long overdue update regarding Trinity.
I apologise for the relatively long term silence on these mailing
lists. Like most people, I have to work in order to keep the lights
on and the servers humming, and these commitments have taken time
away from TDE. In particular over the past several months I have not
had any spare time to dedicate to TDE, which is why most development
(other than Slavek's tireless patching) had appeared to grind to a
halt.
The good news is that the work which had been taking most of my time
is now easing up. I am currently diving into the bugtracker and am
currently focused on getting R14.0.0 stabilized and ready to ship.
Thanks to several other dedicated individuals involved in the Trinity
project, progress has continued while I was away. R14.0.0 is looking
good overall, and the R14.0.0 road map and long term TDE road maps
have been updated on the Etherpad to more accurately reflect our
goals.
Despite my absence I am encouraged that TDE will continue to move
forward.
After some discussions with the core developers of TDE, I have begun
to realise that the project's top priority from now on needs to be
resolving bug reports. Other work will continue, including
enhancements and feature requests, but bug quashing will need to
remain a top priority to ensure TDE's survival and success.
Secondly, Trinity has much in common with other "secondary" desktop
environments. We never will have the developer power or userbase of
KDE, GNOME, or Unity, but like our cousin "secondary" desktops, TDE
has a vtal role to play in the free/libre software world. We should
strive for excellence within our particular software design model,
and not worry so much about what the Big Three desktops are doing at
any given instant.
My motivation for using and developing Trinity is to create a desktop
that functions the way I think it should function. How people believe
a desktop should function varies widely and this is why so many
exist, along with many window managers. The Trinity philosophy does
not embrace certain popular elements now available in other desktops,
and those elements are unlikely to ever become a part of Trinity.
That kind of focus is neither "bad" nor "good." We live in a large,
varied world and there is plenty of room for all of these varying
opinions and designs. This is also part of the method why free/libre
software will succeed in the long run: by encouraging choice and
freedom of opinions.
Continuing Trinity is not about "us" versus "them"; instead, we are
simply exercising our freedom of choice by improving our software as
we see fit. Nothing more, nothing less.
Thank you so much for being patient the past several months. I know
it was difficult for many of you, but rest assured that work on TDE
will pick up again, especially with your continuing support!
Timothy Pearson
Trinity Desktop Project
Seconded:
I would like to add my thanks to all those developers for their good
work. They are achieving things that I am not able or skilled enough
to assist with. My gratitude to them is well deserved.
Thanks guys !
--
Best Regards:
Baron