On 02/11/2012 10:09 PM, David C. Rankin wrote:
On 02/08/2012 06:34 PM, Calvin Morrison wrote:
While I think that it's mostly okay, with maybe a few big problems , now is the chance to revamp it.
Sorry for top posting.
Calvin
Calvin,
I have created a tool that lets me generate a mock-up of kcontrol layout that will help in prototyping. I can generate the menu from a simple text file so we can move things around and get a consensus. It is a dtree replica of the menu that behaves (expanding/contracting) like the current kcontrol layout. The tool is here:
http://www.3111skyline.com/dl/dt/trinity/kcontrol/
The menu is generated by parsing a simple text file with the menu hierarchy determined by the indent level (spaces NOT tabs). Here is the one I used based on 3.5.12. Since it is web based, we can put the original and the proposal side-by-side on the same page that will help in comparing the changes visually.
http://www.3111skyline.com/dl/dt/trinity/kcontrol/mlabels.txt
The BASH script is still in work, but if you want a quick peek, you can grab it here:
http://www.3111skyline.com/dl/dt/trinity/kcontrol/genmen.sh
a text file to view in a browser is here:
http://www.3111skyline.com/dl/dt/trinity/kcontrol/genmen.sh.txt
My daughter has a gymnastics meet tomorrow, so it will be Monday before I can work on it again (maybe tomorrow evening if I get home in time)
Just grab the contents of the directory if you want to run it on your box.
My first cut at moving items in kcontrol are shown in this side-by-side:
http://www.3111skyline.com/dl/dt/trinity/kcontrol/index-comp.html