One idea could
be to create a reward system. Perhaps a
pledge fund could be used to pay developers
to resolve bugs.
I'm just guessing wildly, but perhaps $50 for Blocker, $40
for Critical, $30 for Major, $20 for Normal, $10 for Minor
and $5 for Trivial. Build Issues and Regressions are part of
the normal ebb and flow and pay nothing. Possibly $25 per
enhancement request. We would need a review committe to
ensure bugs are provided a correct status and we'd need some
sort of criteria for establishing a bug report status.
Otherwise everybody would post bug as Blocker. :-)
Indirectly, a reward system might motivate a better response
to resolving bugs within the developer's mail list.
I can't find the link - but a project did this with
_AWESOME_ results - of course I can't find it. I would put the cash at a lower
price though. 50 for blocker, 40 for critical, 20 for Major and
Enhancement Requests. 5 for trivial and 1 for every branding fix or
something.
The project that did it had good results, with like $2000
dollars they closed a serious amount of bugs, as well as got a lot of
people involved in the project who weren't previously.
That requires another funding campaign but I think it would
be awesome