On Sun, 12 Feb 2012 23:32:04 -0500
Kristopher John Gamrat <chaotickjg(a)gmail.com> wrote:
On Sunday 12 February 2012 11:23:02 pm /dev/ammo42
wrote:
On Sun, 12 Feb 2012 23:09:18 -0500
Kristopher John Gamrat <chaotickjg(a)gmail.com> wrote:
I hope it's not "required", but
sure would be a great feature if
they made it "optional". Not all graphics cards have good drivers
that enable the hardware accelerations, and not every Linux user
will want to use proprietary ATI/AMD or nVidia cards (I've not
checked the status of the nouveau driver (nor do I care since I'm
not an nVidia user), and I'm not aware of a similar project for
ATI/AMD cards).
There is a FOSS radeon driver for which some developers at AMD
are
paid to work on it, and on my experience it works OK both for light
3D games and KDE4 compositing (even better than AMD proprietary
driver for the latter). And compared to Intel drivers I've almost
never seen it crash.
I'm using an Intel card right now (same one since December 2009) with
the FOSS Intel driver. I've never seen any crash cause by the driver,
all crashes thus far were either a glitch in some program that
overloaded my CPU, or from overheating (though this usually leads to
a kernel panic rather than an X.org crash).
Of course, I rarely run anything that requires 3D acceleration.
I have driver
crashes:
-under Slackware 13.1, as soon as I enable KDE 4.4's KWin effects.
(I use Mesa 7.7.1 as 7.8.1 has a severe performance regression with
StepMania)
-under Slackware 13.1, after too many cycles of suspend/resume (highly
variable)
-under Slackware 13.37, when using KDE 4.5 with or without KWin
effects, after at least a half dozen of hours (highly variable)
-under Slackware 13.37, when I play a Xv-accelerated video, then open
an OpenGL game, then close it when the video is still playing (often)
On my AMD laptop, with FOSS drivers, I can simultaneously have KWin
effects, play a video and launch a 3D game without any crash and with
reasonable preformance.