Guys,
I am trying to understand build failures in tdeaddons, tdegames and tdetoys (and probably all other autoconf sources). Each of the packages fails during make of the very first file that requires a .moc file:
tdeaddons:
make[4]: Entering directory `/build/src/tdeaddons/kaddressbook-plugins/xxports/kworldclock' <snip> geo_xxport.cpp:114:26: fatal error: geo_xxport.moc: No such file or directory compilation terminated.
tdegames:
make[3]: Entering directory `/build/src/tdegames/libtdegames/highscore' <snip> kconfigrawbackend.cpp:21:33: fatal error: kconfigrawbackend.moc: No such file or directory compilation terminated.
tdetoys:
make[3]: Entering directory `/build/src/tdetoys/amor' <snip> amordialog.cpp:35:26: fatal error: amordialog.moc: No such file or directory compilation terminated.
In all 3 cases, the first time the build looks for a .moc file, it is not there. I am completely lost on this one. I have re-read HowToBuild, I have search for "moc files not generated" and all I find is a reference to a cmake QT_AUTOMOC flag that isn't relevant to autoconf.
How are the moc files generated? Is there some flag I can set or add that would show what is going on? Need help here...