On 04/03/2012 02:43 PM, David C. Rankin wrote:
On 04/02/2012 09:49 PM, Darrell Anderson wrote:
I can't find any apps that depend upon mlt.
Is mlt something we want to
maintain?
Darrell
mlt++ :)
MLT = Media Lovin' Toolkit
Seriously - I don't know. I just built the thing because it was part of the
GIT tree that should either be working, or fixed or nuked. A rendering engine
is a good thing as long as something uses it. IMHO, cinelerra is the only
non-liner editor to use (kino is great for rough cuts).
Since it builds, I don't see any reason to nuke it. The project is still active:
http://www.mltframework.org/twiki/bin/view/MLT/
and seems to be fairly rich in features:
http://www.mltframework.org/twiki/bin/view/MLT/Features
The big concern would be how current is the stuff in the GIT tre. According to
the GIT tree it is version 0.2.5 WHICH WAS RELEASED IN 2007!!!
THERE HAVE BEEN --> 24 <-- RELEASES SINCE THAT TIME. If this is accurate - the
we need to either update the source to version 0.7.8, See:
http://sourceforge.net/projects/mlt/files/mlt/
Direct download:
http://downloads.sourceforge.net/project/mlt/mlt/mlt-0.7.8.tar.gz
I just built mlt 0.7.8 on tqt3 from git and it worked fine. The code should be
uploaded to git.
TDE == NO OLD CODE!!
The new mlt package is also a split package on arch:
mlt-0.7.8-1-i686.pkg.tar.xz
mlt-python-bindings-0.7.8-1-i686.pkg.tar.xz
I say update the code in GIT to current 0.7.8.
--
David C. Rankin, J.D.,P.E.