Here is http://websvn.kde.org/?view=revision&revision=406411 a commit by Aaron
Seigo after which the buttons on the Kicker's taskbar ceased being visually
pushed (in classical mode).
Here is the key string in kicker/taskbar/taskcontainer.cpp:
before:
style().drawPrimitive(QStyle::PE_HeaderSection, p, QRect(0, 0, width(),
height()), colors, sunken ? QStyle::Style_Down : QStyle::Style_Raised);
after:
style().drawPrimitive(QStyle::PE_HeaderSection, p, QRect(0, 0, width(),
height()), colors)
I restored the missing parameter and now it works well.
Hello,
Trinity is currently undergoing a conversion from Automake to Cmake.
We are making this change because the Automake build scripts have broken
with recent versions. Cmake is saner and easier to manage, especially
with larger projects, such as Trinity. This conversion is critical to TDE
because Automake is a major blocker for the 3.5.13 release. After we have
converted to the Cmake system, building and maintaining Trinity should be
smoother and simpler.
We are looking for anyone with Cmake experience, or anyone willing to
learn, to come forward and help us with the conversion to Cmake.
Thank you,
Calvin Morrison
On behalf of the Trinity Development Team
This is what I read in the blog of one of the Debian maintainers:
I also emailed one of my upstream maintainers to ask him about the KDE 4
version of his application and he will likely make a release soon. One of the
goals for wheezy is remove completely KDE 3 and Qt 3. If you are maintaining
a KDE 3 or Qt 3 based application, we are about to start annoying you about
this! See http://wiki.debian.org/kdelibs4c2aRemoval and
http://wiki.debian.org/qt3-x11-freeRemoval
It is interesting why they make so much effort to remove funtionality rather
than add.
Hi,
I would like to propose that we include Ark's Mission Control in
Trinity. It pulls together some of the modules in KControl in a
reorganized way. The idea behind it is to have the things users use
the most pulled together in an easy-to-find way. It was written
(obviously) for KDE3, so it will need rewriting by a programmer for
TQt by someone more experienced at programming than me.
I have been slowly preparing my system to build Trinity. Once I get
more organized, I will be able to upload the source tarballs to
Mission Control on my personal space on arklinux.org, along with Ark's
related patches and spec files from the RPMs that will detail where we
apply those patches (these patches will likely need updating for the
TQt version). It will probably be a few days, have not had as much
time as I would like at the computer (weird work schedule and an
upcoming date with the pure hearted girl I've known for years <3 :-D),
though I should (at least) have it ready to upload by next week if you
guys are interested.
Currently I don't have a machine old enough to run our latest release
(2008.1) (a bit ironic that the poor fat geeky computer nerd would
want to "downgrade" his hardware to use the older hardware heh), but
perhaps someone using 2008.1 could take some screenshots? If I'm not
mistaken, our illustriously organized Borg with the Kmenus still uses
it, not sure if she still has the Mission Control capable KDE
installed?
--
Kris
"Piki"
Ark Linux Webmaster
Trinity KDE Packager
Ilya,
I'm having a bit of a problem with Qt3 and Tim's patch.
It will build with SLE 10, 11, SuSE 11.1 and 11.2.
But it drops dead on SuSE 11.3 and Factory.
Were there any changes between 11.2 and 11.3?
I'm over at home:bravoall1552:branches:KDE:KDE3/qt3...
--
later, Robert Xu
Hello,
I'm an active Arch Linux user, and I have been following your discussion of
Trinity
on the archlinux public mailing list. While i have no background in KDE
3.5 or 4x
I am looking for a new project to help out with.
I think that Trinity would be fun to hack/develop on, and I'd like to help
out. I know Arch Linux like the back of my hand, so I can contribute by
setting up AUR packages as well as helping maintain a repo, building
packages and testing them on Arch boxes. While I don't know C++ or
Java, or any other wishy-washy languages like Python or Ruby, i do know
C quite well, and could definitely help keep Trinity up to date, as well as
develop new applications for it if need be.
I'm free plenty of the time and love contributing, so shoot me an email or
hit me up in #archlinux@freenode if you'd be willing to take me on as a
developer or contributor.
Cheers,
Calvin Morrison