> In
tdebase/kicker/data/kickoff, are
> image files that need branding updates:
>
> kmenu_active.png
> kmenu_basic.mng
> kmenu_flipped.mng
> kmenu_vertical.mng
>
> I updated kmenu_active.png (GIT hash
> d4e6607ad6a9bfc49f4dfeced379c136704714b1), but the
other three are animated
(MNG) files that I can't perform
mere touch up with kolourpaint. To my knowledge no TDE
apps support MNG editing (viewing yes, editing no).
>
The only app I find for that is GIMP and I won't go
there.
>
Would somebody with some MNG skills look at
updating those three MNG images?
>
To update the logo, you should be able to grab the
same from the kmenu_active.png I
uploaded to GIT.
Calvin, what is the status of this?
* Should I delete the two mng files that are not
referenced or used anywhere in
the code?
* What is the status of the one mng file that is
referenced in the code?
I looked at it briefly. I say you can remove the ones not
referenced, and keep the one that is to be safe.
Thanks
Calvin
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Ok. I'll delete kmenu_flipped.mng and kmenu_vertical.mng and edit/patch the respective
make files.
The one remaining mng file, kmenu_basic.mng, still needs to be edited for branding.
The file is used in tdebase/kicker/libkicker/panelbutton.cpp:878.
Is there a special reason a mng file is used rather than png? If mng is required then
somebody with gimp skills needs to fix the image. If png can be used then I can convert
the file myself. Please let me know.
Darrell