On 06/03/2012 11:10 PM, David C. Rankin wrote:
On 06/03/2012 09:07 AM, Darrell Anderson wrote:
>> After I return, I'll build and test and see if twin4 is
>> behaving and report back.
>
> Thanks!
>
>> Any word on the kwrite/kate gcc 47 bug yet? I'm
>> basically in a holding pattern. I'm also trying to determine what arch moving
to
>> systemd is going to do to trinity on Arch. I'll ask under a separate
post....
>
> I haven't tested in several weeks. :-(
>
> Is this the same bug?:
>
>
http://bugs.pearsoncomputing.net/show_bug.cgi?id=979
>
> Darrell
>
>
Darrell,
I can start the game, and File->New Game, but that is about it. Then the game
just sits there. If I misconfigure the game (i.e. player 2 plays with mouse,
player 1 plays with computer), then when I (player 1) click on the game -- I
don't get all the messages like "Hold your horses.." "The other player
hasn't
gone" "etc..."
It kind of seems like the player 1/player 2 roles are backwards in the game.
Like somebody started a loop at 1 instead of 0 :p
Screenshot:
http://www.3111skyline.com/dl/dt/trinity/ss/twin4.jpg
I also have all packages built and current now - so I can test again. (kwrite
still craters, but the remainder seems to work well)
--
David C. Rankin, J.D.,P.E.