On 5/18/24 7:20 AM, Michele Calgaro via tde-devels wrote:
32 bit builds are still supported, as long as required
libraries are
provided by the distro in question (for example in Ubuntu it is not
possible due to lack of required libraries for i386, but in Debian it is
still ok).
Cmake 3.5 is fine.
I don't think there is an *updated* list of build requirements on the
wiki, or at least I am not aware of any. There may be some very old
pages from the stone age or so, so likely to be incomplete/wrong.
TDE seems a good fit for dual core systems with 4 GB or less of RAM.
Often that means using a 32-bit distro. I have such a system running
Slackware 15.0 32-bit. Seems like some testing should be done with
32-bit to ensure TDE can function on such systems for as long as
practical. I presume some of you folks build 32-bit packages?
Anyway, I found part the cause of the problems here. Somehow, who knows
how, some of the build scripts got corrupted in a way that I can't
detect. Those specific files can't be read in a 32-bit environment and
the file command affirms that. Basically the scripts can't launch. Just
weird. I cat'd and renamed the contents to new files and that seemed to
resolve this 32-bit issue.
Another problem is some build scripts were formatted with Windows line
feeds. I have no idea how that happened.
Head scratching territory.
I have made no progress with TDE on vintage systems. That R14.0.12 built
on these systems indicates something has changed since then. I don't
know if the change is in TDE, my systems, or both.