On Tuesday 20 February 2018 05:46:06 E. Liddell
wrote:
On Tue, 20 Feb 2018 13:43:19 +0100
Thierry de Coulon <tcoulon(a)decoulon.ch> wrote:
That's a problem TDE will have to address
too, globaly. I've had a
(short) encounter with an HiDPI screen (which is another example of
basic stupidity, as HiDPI may be nice for video, maybe gaming, but is
totaly useless for work) and TDE was really a pain, because it was
designed in a time where such resolutions did not exist and is bitmap
based.
Windows 10 adapts well, even Gnome 3 can more or less cope with it.
So I's say either we provide good bitmaps for HiDPI (I'd be happy to
help there), or we turn to scalable elements (seems quite a rewrite),
or in the end TDE disappears, because new laptops all come with HiDPI,
even cheap chinese ones.
TDE already has SVG support for some things, but it may need to be
extended into additional parts of the UI (lacking a HiDPI screen to test,
I can't say exactly where those would be, though). Other than that, the
main things needed would be better support for font scaling, and at least
one window manager theme and widget set designed to flex without looking
utterly ugly. I think.
I'm starting to think I should be looking for a HiDPI screen I can stick
on the Raspberry Pi cluttering the shelf above my desk, so that I can at
least float a sane minimal proposal . . .
Why is another question - the screen in front of
me is a 27" ,
1920x1080 one and I can't see any reason for changing it.
Two reasons that I can think of: talking points for marketing, and
economies of scale in production. Nothing to do with end users, in other
words.
E. Liddell
And most designers of such screens (and other digital toys) are usually
20-30-somethings who cannot imagine life beyond the age of 35 or 40, and
see no reason to take into account older users whose eyesight is getting
progressively worse.