On Tuesday 20 February 2018 05:46:06 E. Liddell wrote:
On Tue, 20 Feb 2018 13:43:19 +0100
Thierry de Coulon <tcoulon(a)decoulon.ch> wrote:
That's a problem TDE will have to address
too, globaly. I've had a
(short) encounter with an HiDPI screen (which is another example of basic
stupidity, as HiDPI may be nice for video, maybe gaming, but is totaly
useless for work) and TDE was really a pain, because it was designed in a
time where such resolutions did not exist and is bitmap based.
Windows 10 adapts well, even Gnome 3 can more or less cope with it.
So I's say either we provide good bitmaps for HiDPI (I'd be happy to help
there), or we turn to scalable elements (seems quite a rewrite), or in
the end TDE disappears, because new laptops all come with HiDPI, even
cheap chinese ones.
TDE already has SVG support for some things, but it may need to be extended
into additional parts of the UI (lacking a HiDPI screen to test, I can't
say exactly where those would be, though). Other than that, the main
things needed would be better support for font scaling, and at least one
window manager theme and widget set designed to flex without looking
utterly ugly. I think.
I'm starting to think I should be looking for a HiDPI screen I can stick on
the Raspberry Pi cluttering the shelf above my desk, so that I can at least
float a sane minimal proposal . . .
Why is another question - the screen in front of
me is a 27" , 1920x1080
one and I can't see any reason for changing it.
Two reasons that I can think of: talking points for marketing, and
economies of scale in production. Nothing to do with end users, in other
words.
E. Liddell
And most designers of such screens (and other digital toys) are usually
20-30-somethings who cannot imagine life beyond the age of 35 or 40, and see
no reason to take into account older users whose eyesight is getting
progressively worse.
Of course, to be fair to all sides, I suppose that there is no way of
anticipating all these issues. I never thought much about bad eyesight until
it started happening to me.
Bill
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