Am Donnerstag 16 August 2018 schrieb David C. Rankin:
That would be the same as saying KDE was based on
IceWm. IceWm as well as
Blackbox (and its forks, Fluxbox, Openbox, etc.. -- the boxtops) were
original code. Neither were Qt3 based. TDE was a continuation of KDE3 based
on Qt3. Information and history on all are available online (Wikipedia is a
good start).
While both IceWm and Blackbox (and its progeny) are very, very good
window managers, they are not "Desktop Environments". That is a critical
distinction.
KDE and Gnome were considered desktop environments as they included a
nice set of integrated desktop applications (terminals, editors,
calculators, color choosers, file managers, etc..) with a common look and
feel provided by the toolkits they use (Qt3 in the case of KDE3 and Gtk+2
in the case of Gnome2, etc..)
TDE continued the mature KDE3 build on Qt3, that
kde.org basically
"left-for-dead" when it went chasing this pipe-dream of Qt4 widgets making
the world a better place to live. (much as Gtk+3 did with Gtk+2/glade when
it ran off with GtkBuildable and css styling of objects)
TDE, in an inspired bit of forethought, was written with a somewhat
toolkit agnostic tqtinterface layer to prevent being limited to Qt3 only.
However, since KDE4 has become synonymous with "How to totally botch a
desktop", the impetus on toolkit flexibility has lost a bit of necessity.
Qt3 was a robust and well written toolkit and there nothing it lacks
inherently and what security and maintenance is needed is provided
in-house.
So in short, TDE was a continuation of KDE 3.5.10 which was left for dead
by
kde.org and relegated to desktop history. Now
kde.org has abandoned KDE4
and "left-it-for-dead" (though it that case, I doubt you will see anyone
run in to try and save it....)
Those intimately familiar with desktops, recognized what had been
achieved with KDE3 was special, in terms of flexibility and efficiency and
the human factors taken into the desktop design that minimize the
keystrokes or mouse-clicks required to do a task, and how that philosophy
shared by the team created not only the desktop interface itself, but was
also evident in each of the applications developed as a part of the
project. KDE3 was the result of that ground-up process, the desktop and all
of the application that made up the environment benefiting from that
process in terms of usability and efficiency.
It is something that can never be captured in a "Let's move to a new
toolkit and port all the applications over" effort. Every time that has
been attempted, it invariably results is a "just get it ported and
working... and let's get a release out" mentality that cannot, and will
never, achieve the same efficiency or usability that a ground-up design
did. Thus KDE4 couldn't and Plasma never will match the elegance, the
integration or the usabilty of the KDE3 desktop environment.
TDE continues the best of KDE3 -- that's why you are here.