On 2017/04/12 01:55 AM, deloptes wrote:
Michele Calgaro wrote:
Hi,
not sure if this can be helpful, but I noticed that if I build TDE locally
within a VM (debian) without using a clean chroot build environment, I
have similar issues with the refresh of Konsole (_ left randomly here and
there, I actually believe they are not underbars but part of characters
which is not cleared properly). Building in the same VM but in clean build
environment does not cause this issue. The difference between the two is
that when building locally packages are linked against the VM video
driver. All this to point out that perhaps the issue is indeed related to
video card support.
This somehow reminds me of my question about build environments. I created a
chroot build environment for debugging and testing and no such issue is
visible. Perhaps we could work out a "standard" that would be valid for
all, based on our experience.
What do you mean by clean build environment BTW?
regards
Hi Emanoil,
by "clean build environment" I mean a chroot build environment that is
independent of what packages are installed in my
system. Basically what you get by using pbuilder or debuild.
My next thing to do in TDE is publishing building scripts for Debian/Ubuntu as I mentioned
a couple of months ago. I am
currently under very heavy work load and have had no time for TDE for a few weeks. Will
let you know when the scripts
are ready for testing ;-)
cheers
Michele