I can start the game, and File->New Game, but that
is about it. Then the game just sits there. If I misconfigure the game (i.e. player 2
plays with mouse, player 1 plays with computer), then when I (player 1) click
on the game -- I don't get all the messages like "Hold your horses.."
"The
other player hasn't gone" "etc..."
It kind of seems like the player 1/player 2 roles are
backwards in the game. Like somebody started a loop at 1 instead of 0 :p
Okay. Thanks. Exactly the same here. Would you please add a confirmation comment to bug
report 1014?
http://bugs.pearsoncomputing.net/show_bug.cgi?id=1014
I also have all packages built and current now - so I
can test again. (kwrite still craters, but the remainder seems to work well)
The GNU gcc web site indicates gcc 4.7.1 is frozen and in release candidate mode:
http://gcc.gnu.org/
http://gcc.gnu.org/ml/gcc/2012-06/msg00060.html
I presume that the 4.7.1 release will contain the fixes from Fedora and hopefully resolves
the kate/kwrite mess.
If you don't want to wait for 4.7.1 then looks like you'll have to sift through
the Arch and Fedora gcc 4.7.0-x patches to identify differences. Ugh. But Francois'
report makes this sounds like a gcc issue. Slackware rarely updates packages in such a
fashion. I have to wait until Slackware updates gcc, which is at version 4.7.0 original.
I'm holding my breath that 4.7.1 is released before Slackware Current goes into
release candidate status....
Darrell