Each time I enter Trinity's bugzilla it takes a lot of time to load the front page because all unresolved bugs are displayed. When I log in I am once again redirected to the same page, which causes it to be reloaded. It's a bit of annoying because it actually takes quite a lot of time to display all the bugs and I imagine it also puts unnecessary load on the server. My usual use-case is: log in to bugzilla and then report a new bug or view list of my bugs. This means that these two huge queries to bugzilla could be safely ommited. Can this behaviuor be changed?
Janek
On Saturday 13 October 2012 11:32:44 Janek S. wrote:
Each time I enter Trinity's bugzilla it takes a lot of time to load the front page because all unresolved bugs are displayed. When I log in I am once again redirected to the same page, which causes it to be reloaded. It's a bit of annoying because it actually takes quite a lot of time to display all the bugs and I imagine it also puts unnecessary load on the server. My usual use-case is: log in to bugzilla and then report a new bug or view list of my bugs. This means that these two huge queries to bugzilla could be safely ommited. Can this behaviuor be changed?
What about if someone else has already reported it? You need to check whether that is the case before you take up the developers' time. So you do need to see the other bugs, and tag yourself on to the right one, if it exists.
As for the speed, if you know a source for a seriously large amount of cash, I am sure that, some anyhow, of the developers would be only too happy to to use a large amount of bandwidth on a large number of fast servers, and be paid a living wage, not peanuts, to develop Trinity full time.
Failing that, we all just have to be very grateful for what we have got.
Lisi
On Saturday 13 of October 2012 13:59:13 Lisi wrote:
What about if someone else has already reported it? You need to check whether that is the case before you take up the developers' time. So you do need to see the other bugs, and tag yourself on to the right one, if it exists.
As for the speed, if you know a source for a seriously large amount of cash, I am sure that, some anyhow, of the developers would be only too happy to to use a large amount of bandwidth on a large number of fast servers, and be paid a living wage, not peanuts, to develop Trinity full time.
Failing that, we all just have to be very grateful for what we have got.
I have a saved search "watched issues", with condition where reported, receiver or a copy contain my address. And in the Konqueror bookmarks then I have saved link directly to this saved search.
Of course I also have a saved search "all issues" :)
Slavek --
What about if someone else has already reported it? You need to check whether that is the case before you take up the developers' time. So you do need to see the other bugs, and tag yourself on to the right one, if it exists.
This certainly does not require displaying all the bugs - I will rather use a custom search than browse through all the data base.
As for the speed, if you know a source for a seriously large amount of cash, I am sure that, some anyhow, of the developers would be only too happy to to use a large amount of bandwidth on a large number of fast servers, and be paid a living wage, not peanuts, to develop Trinity full time.
I know bandwith isn't free and that is precisely the reason I am suggesting this change.
Janek