On Sat, 2013-03-09 at 11:32 +0000,
trinity-users-digest-help(a)lists.pearsoncomputing.net wrote:
<snip>Between the noted performance problems and the fact that the
Qt project
seems to be completely unable to resolve several bug reports related
to
> incorrect graphics primitive drawing (for example,
>
https://bugreports.qt-project.org/browse/QTBUG-25896), it would appear
> that the TDE project's decision to stick with Qt3 was the correct
> decision.
>
> Tim
<snip>
Hello, all. I've not been following the list closely for some time
because of other responsibilities but the above caught my eye especially
as I continually see references to TQT when working in KDevelop on
Trinity.
Is TQT a fork of Qt3 as Trinity is a fork of KDE3? If so, is there a
licensing issue for Windows TQT applications? Thanks - John
TQt3 is indeed a fork of Qt3, however it is a fork of the GPLed Qt3 code
only. Therefore, TQt3 does not currently support Windows or Mac, however
if someone wanted to put in the effort to do so there would be no
licensing issues preventing this.
Tim